How to “Product-Lead” Your Software Out of 2D Video Game Dungeon-Land
Gainsight
OCTOBER 26, 2020
This is part 1 of our 12-part series “This is Product-Led,” inspired by our conference for Gainsight PX users, Pulse for Product. Despite the fond memories, 80s video games were a lot more frustrating than many give them credit. Right now, most companies are packing as many “qualified” leads as they can into the product.
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