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The Metaverse and Online Communities: Khoros 101

Lithium

There is Meta, the brand, and there is the all-encompassing term, metaverse, which essentially means multiple worlds enabled through augmented and/or fully virtual experiences, where people can interact, work, play and more. Brands and communities looking to build here, will start as all communities do, around a sense of collective meaning.

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Raise Your Profile! How to Turn Contact Centre Sceptics Into Fans

CSM Magazine

1) Lead the brand by example. One great way to do this is by turning the contact centre team into brand ambassadors. For example: Share a brand story – stories enable us to create a sense of purpose that is particularly powerful in motivating people. Become a top performer.

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Community ROI: Embracing Humanity’s Desire to Help

Lithium

No matter what industry you find your brand or company in, having a place for your customers to talk about your business, find support, or ask questions is necessary. However, few articles and resources are diving deep into exactly why brands are finding these high levels of value and success with their digital communities.

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8 In-App Survey Best Practices for App Improvement

SurveySensum

This not only boosts response rates but also provides insights that are directly applicable to app improvement efforts However, there are a few aspects of in-app surveys that brands don’t always get right, potentially causing them to miss out on the full potential of these surveys. One classic example of gamification is SurveySensum.

Survey 52
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How to Train Your Decision-Making Skills: Tools and Strategies

CSM Magazine

Decision trees have many applications, from analyzing brand expansion opportunities to resource allocation for a product’s marketing campaign. Each answer then leads to decision trees and courses of action, creating a map that helps you get closer to your goal. Gamification in the Decision-Making Process.

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Why Sweaty Betty Doesn’t Sweat Quality Management

Playvox

In 2019, the lifestyle brand had 12 customer care agents. More companies are using gamification to train their employees. Plus, the company created courses, complete with pop quizzes and tests, to ensure agents retain and apply the key takeaways. It has games designed to help agents learn and remember product information.

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Why Customer Service is Important to Businesses: Top 5 Reasons

ProProfs Chat

It weakens the roots of even a great business and well-known brand. . Customers have to escalate the issue and resort to social media channels when they feel the brand does not take their request seriously by responding on time. . Let’s have a look at how MeUndies , a well-known brand for underwear, apparel, and loungewear, does it.